


Cillian the Lucky
Legendary
Banner Lords
Increases Ally ATK in All Battles by 25%Cillian was a squire in service to a knight of Kaerok called Guelgach. His master was loved and respected, and Cillian hoped to one day match the knight’s chivalric greatness. But he was not suited for the role. More at home feasting and carousing than jousting and warring, he tried and tried to master the disciplines of knighthood, but fell short with every attempt. His swordplay was lackluster, his archery a menace to friend and foe alike, and his horsemanship was that of a drunkard even when he was sober. He never gave up, even though his master and the rest of his entourage would rather he did.
One day, while visiting the port city of Delanos, Cillian attended a banquet with his lord, but was ordered to leave when he accidentally spilled wine on a noted patrician. He wandered broodingly through the docklands, wondering if it was finally time to give up his dreams of knighthood. After a while he came upon a ‘ship’ the likes of which he had never seen: it was a living creature, a massive turtle, and on its back was a patch of forest growing on a crust of turf adhered to the ancient reptile. Asking the attendants at the gangplank, he learned it was a beast-craft of the Sylvan Watchers. Aflame with curiosity but denied a tour by the insular Sylvans, he experienced a rare alignment of strong desire and momentary competence, and managed to sneak aboard anyway. He entered the cultivated glade on the turtle’s back, marveling at the strange and beautiful foliage that only the Sylvan could produce.
In the center of the wood, a Fae, a spirit guardian of the vessel, appeared before Cillian. He had never heard of the Fae, nor their general mischievous nature. Guileless, Cillian greeted the creature, and the Fae asked Cillian why he had come and what he sought. It quickly became apparent that Cillian was a simple soul. He readily confessed his failures and bad luck. He told the Fae of his dreams of glory, and the glowing, tittering being simply chuckled. It promised Cillian a blessing for being so honest, and then leapt into the tree canopy and vanished amid the foliage. Cillian stumbled off the turtle-ship amazed, keeping the encounter a secret.
Cillian rapidly became one of Guelgach’s greatest assets. When sent to do mundane paperwork, Cillian always seemed to find the documents and tools he needed in the first place he looked. While Cillian accompanied the knight, misfortunes would strike others nearby, but always avoided Cillian and his master. Wild coincidences converged whenever Cillian attempted a feat he was previously incapable of. A sudden bit of pollen up his nose caused him to sneeze while holding a bow at full draw, and he let go only for the arrow to strike true and hit the bullseye. When he sparred, his swordplay little less clumsy than ever, but his opponents would stumble and trip so that his blows landed regardless. In a joust, his opponent’s lance would splinter or their horse would throw a shoe, letting even Cillian’s mediocre skill prevail. Gradually Cillian realized that the Fae’s blessing was real: his newfound luck was truly supernatural.
Cillian’s growing number of successes made him a sensation of the court, and was given more responsibility. But the more he benefited from this power, the more he realized its drawbacks. His good fortune was not manifesting within him, it was being hoarded, drained from others around. What counted as a stroke of good luck for himself amounted to disastrously bad luck for someone else — usually a foe or rival, but sometimes innocent strangers nearby. Though Cillian was now respected and entrusted with importantjobs, just as he had always dreamed, his triumphs felt hollow and he was pricked by guilt knowing his success came at the expense of others.
More responsibilities led to greater scrutiny of Cillian, Guelgach and his advisors suspecting something strange was afoot. So the blessed man confessed what had happened. Cillian testified that luck alone was not enough to be worthy of service. He then departed on a self-imposed quest, staying away from others to avoid stealing their luck, attempting to reach the Mistwood where the Sylvan dwelt so he could give the Fae its luck back.
Champion Stats
Champion Stats
Skills

Trip Up
Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter.
Damage based on: [ATK]

Inflict Misfortune
Attacks all enemies. Has an 85% chance of placing a [Block Active Skills] debuff for 2 turns.
Damage based on: [ATK]

Head Ringer
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 2 turns and stealing 50% of the target's current Turn Meter. Resets the cooldown of this Skill if the target is killed.
Damage based on: [ATK]

Charmed Life [P]
Places two of the following buffs on this Champion for 2 turns at the start of each turn: a 50% [Increase ATK] buff, a 30% [Increase C. DMG] buff, a 30% [Increase C. RATE] buff, a 25% [Strengthen] buff, a [Block Damage] buff, or a 50% [Increase ACC] buff.








